The
PlaySound Function
You can use
the PlaySound
function to play waveform audio, as long as the sound fits into available
memory. (The sndPlaySound
function offers a subset of the capabilities of PlaySound. To maximize
the portability of your Win32-based application, use PlaySound, not sndPlaySound.)
The PlaySound
function allows you to specify a sound in one of three ways:
As a system alert, using the
alias stored in the WIN.INI file or the registry
As a filename
As a resource identifier
The PlaySound function allows you to play
a sound in a continuous loop, ending only when you call PlaySound again,
specifying either NULL or the sound identifier of another sound for the pszSound
parameter.
You can use PlaySound
to play the sound synchronously or asynchronously, and to control the behavior
of the function in other ways when it must share system resources.
For examples
of how to use PlaySound in your Win32-based applications, see Playing
WAVE Resources.